Over many years people tend to associate certain conventions
with a certain genres, generally reinforcing the idea of what a genre has to
present. Various shots, scenes, camera angles and characteristics present the
type of genre that the following media product will fit into, which ultimately
affect the way the audience will identify and evaluate it.
Ways that the conventions determine the genre of a certain
media product can be very different depending on what genre it’s trying to
portray or reinforce, for example: mise-en-scene, lighting, camera
shots/angles, character fashion and character personality.
Whilst developing ideas for our three media products
(magazine cover, promotional poster and film trailer) we had to implement and
test various conventions used within real media products in order to produce
the most effective outcome and display and reuse our knowledge of real media
products.
Magazine
I believe our magazine consisted of an effective selection
of conventions used within real media texts, the conventions we’d used
throughout the design of the magazine allowed our work to have a higher sense
of professionalism. Below are the specific points Becka and I felt we have
shown how we had followed real media products;
To widen or refresh our knowledge on how real media products
were presented within magazines we had commenced primary research into the mass
market film magazines; Total Film and Empire. We avoided taking further
research into niche magazine titles because we wanted our media product to look
as if it had gained great success; the widely established magazines also have
set templates which appear at a higher quality standard. After a fair amount of
discussion Becka and I had agreed on using Total
Film as we felt it would work best with the look and approach we were
edging towards. Total Film had very
select and specific layouts that we’d easily be able to replicate so that our
film magazine looked to a similar quality as a real product. We felt that Total Film had a wider audience and
success rate, the magazine title is rarely ever completely displayed as the
image or celebrity who features in the promoted film covers part, we suggested
that this is a clear indication of the success because if the magazine title
doesn’t need to be clearly displayed for purchasers to recognise it then it
must be a popular and successful magazine. Choosing Total Film may suggest how successful our film would be because
it’s the world-wide magazine that has instant recognition, however this would
mean that we’d have to directly follow a layout to ensure our magazine cover
establishes the same professionalism of the real media product.
Elements that are always featured within a magazine cover
are items such as: a barcode, pricing of the magazine, the date it was issued,
a website and the issue number, so it was obvious that we would need to
incorporate these within our media design. When reviewing back to our magazine
product they are all clearly displayed in the correct places as what Total Film are and therefore the effect
of this is the improved quality of our work, also sticking to these conventions
displays how a real magazine should look so we’ve ultimately improved the
professionalism of the magazine whilst showing our knowledge of the
conventions.
As the model on the cover of our magazine product I ensured
I was looking directly at the camera, taking Photography and Media as an
A-level taught me to understand the importance of direct eye contact in an
image as it inevitably engages the audience and creates a focal point of the
product. The enhanced darkness of the image reinforces the idea of what genre
the film fits into, we ensured that the model looked as if she’d been battered
and bruised to also provide suggestion on the genre the film would fit. I
attempted to pose in a way that looked like I was being mentally tortured,
imprisoned and helpless; the effect on this would suggest an idea of what was
to preview in the real film. The small suggestion and in-sight provides
enticement to the audience as they’d know what to expect however they’d learn
the reasoning for this in the film, using an image like this makes the
audiences question why this had happened, when and inevitably makes them want
to find out therefore watching the film.
We’ve developed our magazine to fit the conventions of a
real life magazine by adding phrases and cover lines in a larger font; this
makes them more easily identifiable and gripping which would instantly create
more positive audience feedback and better promotional ideals. Without the
gripping phrases put into a larger font I believe the magazine would be too
text-filled, too much text could potentially put off the viewers from wanting
to buy and read the magazine as they would feel the magazine simply consists of
text instead of exciting features. We ensured that the best features were
presented on the cover and in a larger text size because these would be the
potential selling point for the magazine, if they were gripping enough it would
ensure more produce is sold.
A large selling point of a magazine is what features inside;
usually the magazine will give a slight suggestion to what a following
interview may hold. Therefore if we had revealed things that were going to be
featured it should draw viewers into wanting to watch the film and read the
entire interview. We didn’t feature any real life celebrities name within our film
so unfortunately viewers may not have paid much attention to the interview
clipping we’d featured on the front, however as we’ve followed the conventions
of typical film magazines it shows our knowledge and understanding of real life
concepts. I don’t feel we really challenged any of Total Films conventions when constructing our magazine cover, we
felt obliged to stick to what knowledge we had developed through the research
and planning because we wanted to evidently show how our primary research had guided
us through the development of the cover, challenging it could have suggested a
lack of knowledge; the ultimate effect of this meant our product layout
couldn’t have looked unprofessional because we’ve basically directly followed a
set layout.
As stated previously we had issues with the first image we
wanted to choose for our magazine cover as it was taken from an angle that cut
the models head off, however to recuperate from the mistake we used an image
that was similar to the poster. Although many magazines and posters do feature
similar images we thought that alternate images would look better, however as
this wasn’t now possible we had to stick to similar image;
the outcome was still very successful and I believe it betters our ancillary products.
From primary research we knew that some films and posters are similar so it
meant we weren’t challenging the conventions of real media products. Audience feedback
was much more positive once the image was changed; they had stated that it made
the media products ‘more consistent’ and that the products weren’t too similar
as you could see the obvious alternate images. From receiving feedback we were
able to have an in-sight of viewer opinions on what we need to alter, so I believe
the feedback of changing the image was very useful and has effectively improved
our overall product.
We stayed with the general convention of having only one
character on our media products, we did this because we needed to gather our
actors/actresses together and this wasn’t possible due to the limited time we’d
left ourselves to take these images. As Becka and I have access to highly
professional cameras we felt it was essential to use them to improve the
quality of our images, because we had used good quality cameras it had actually
improved our ancillary products because the images didn’t pix elate once opened
on Photoshop.
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